Tags: Programming Language.

OpenGL Shading Language (abbreviated: GLSL or GLslang) is a high-level shading language based on the syntax of the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.

Loading...

This page contains content from the copyrighted Wikipedia article "OpenGL Shading Language"; that content is used under the GNU Free Documentation License (GFDL). You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL.